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<channel>
	<title>Konsolism</title>
	<atom:link href="http://www.konsolism.com/feed" rel="self" type="application/rss+xml" />
	<link>http://www.konsolism.com</link>
	<description>Mother brain drinks vodka!</description>
	<pubDate>Wed, 29 Apr 2009 02:18:12 +0000</pubDate>
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	<language>en</language>
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			<item>
		<title>Noby Noby boy Patch is Online</title>
		<link>http://www.konsolism.com/noby-noby-boy-patch-is-online-2009544</link>
		<comments>http://www.konsolism.com/noby-noby-boy-patch-is-online-2009544#comments</comments>
		<pubDate>Tue, 28 Apr 2009 16:27:56 +0000</pubDate>
		<dc:creator>ago</dc:creator>
		
		<category><![CDATA[Konsolism]]></category>

		<category><![CDATA[PS3]]></category>

		<category><![CDATA[Uncategorized]]></category>

		<category><![CDATA[namco]]></category>

		<category><![CDATA[PSN]]></category>

		<guid isPermaLink="false">http://www.konsolism.com/?p=544</guid>
		<description><![CDATA[Changelog:
* &#8220;Offline Multi Boys&#8221; mode with play for up to four.
* Onara Boy (Fart Boy)
* Sound powered up, with additional sound effects and the ability to select music
* Added variations for your Boy House hair styles
* Changes to the poses for when birds think
* &#8230; and more and more
tolle liste :>
563 MB o_O
]]></description>
			<content:encoded><![CDATA[<p>Changelog:<br />
* &#8220;Offline Multi Boys&#8221; mode with play for up to four.<br />
* Onara Boy (Fart Boy)<br />
* Sound powered up, with additional sound effects and the ability to select music<br />
* Added variations for your Boy House hair styles<br />
* Changes to the poses for when birds think<br />
* &#8230; and more and more</p>
<p>tolle liste :></p>
<p>563 MB o_O</p>
]]></content:encoded>
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		</item>
		<item>
		<title>Marvel vs. Capcom 2 für XBLA und PSN</title>
		<link>http://www.konsolism.com/marvel-vs-capcom-2-fur-xbla-und-psn-2009528</link>
		<comments>http://www.konsolism.com/marvel-vs-capcom-2-fur-xbla-und-psn-2009528#comments</comments>
		<pubDate>Tue, 28 Apr 2009 10:17:46 +0000</pubDate>
		<dc:creator>cubi</dc:creator>
		
		<category><![CDATA[#konsolen]]></category>

		<category><![CDATA[360]]></category>

		<category><![CDATA[Beat 'em Ups]]></category>

		<category><![CDATA[Konsolism]]></category>

		<category><![CDATA[PS3]]></category>

		<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.konsolism.com/?p=528</guid>
		<description><![CDATA[Das Arcade/Dreamcast/Playstation2/Xbox Beat&#8217;m'up »Marvel vs. Capcom 2« erscheint wie erwartet diesen Sommer für Xbox Live Arcade und PlayStation Network. Der Preis wird $15 bzw. 1,200 Microsoft Points betragen.
Features und Trailer:

It’s based on the Dreamcast code base – While the PS2 and Xbox versions of MvC2 were great, there are a few niggling issues in them [...]]]></description>
			<content:encoded><![CDATA[<p>Das <em>Arcade/Dreamcast/Playstation2/Xbox </em>Beat&#8217;m'up »<strong><a title="http://en.wikipedia.org/wiki/Marvel_Vs._Capcom_2" href="http://en.wikipedia.org/wiki/Marvel_Vs._Capcom_2" target="_blank">Marvel vs. Capcom 2</a></strong>« erscheint wie <a title="http://kotaku.com/5221680/is-capcom-counting-down-to-marvel-vs-capcom-2" href="http://kotaku.com/5221680/is-capcom-counting-down-to-marvel-vs-capcom-2" target="_blank">erwartet</a> diesen Sommer für <strong>Xbox Live Arcade</strong> und <strong>PlayStation Network</strong>. Der Preis wird <strong>$15</strong> bzw. <strong>1,200 Microsoft Points</strong> betragen.</p>
<p>Features und Trailer:<br />
<span id="more-528"></span></p>
<blockquote><p><strong>It’s based on the Dreamcast code base</strong> – While the PS2 and Xbox versions of MvC2 were great, there are a few niggling issues in them that have caused the competitive community to continue using the Dreamcast version of the game. We wanted to bring you the very best version of the game, so we listened to the community and started with the Dreamcast.</p>
<p><strong>There is online</strong> – With the game being developed by Backbone, <strong>we are using largely the same, critically acclaimed net code that we used in Super Street Fighter 2 Turbo HD Remix</strong> and with that will come our <strong>player match quarter mode/lobby system</strong> that has proven so popular. Naturally <strong>leaderboards</strong> and <strong>some form of stats tracking</strong> (details to be provided at a later date) will also be in the mix. So on the net code side, you’re pretty much assured the best fighting game net code ever created for consoles.</p>
<p><strong>HD upscaling options</strong> – Given that most people play Xbox 360s and PS3s on HD TVs, it’s important to help make the game look better. We’ve refined our real-time sprite filtering to use even more advanced techniques and we’re providing <strong>two upscaling options for the sprites… one we’ve termed “Crisp” the other we’ve termed “Smooth”</strong>. It’s a matter of personal preference for which one you’ll enjoy more. <strong>For purists, if you’d like you can use the “Classic” setting, which leaves the sprites completely unfiltered</strong>. Because the filtering is applied in real-time, you can change these settings on the fly, mid-match if you choose. Our producer will be showing you some comparison screenshots in the coming days to better clarify the differences. The backgrounds in MvC2 are all 3D, and when rendered at higher resolutions look fantastic. <strong>The original textures and assets from the Dreamcast were actually much higher quality than the Dreamcast could really display at the time and when shown in HD, the impact is really quite amazing.</strong></p>
<p><strong>Widescreen</strong> – Again, with most people playing on HD displays, we wanted to figure out how to implement widescreen support. To do so, <strong>the camera field of view was widened</strong> (which we’re able to do because of the 3D backgrounds effectively running off the “edges” of the 4:3 scenario) and there are a few camera tricks that minimize any impact on the gameplay. <strong>Play area is unchanged, and this is not a zoom and crop like HD Remix was</strong>.  <strong>To put it simply, the gameplay area will be in a 4:3 field, while the viewing area will be widescreen.  At the same time, for purists and competitive play, a 4:3 option (with vertical bars on the left and right) still exists.</strong></p>
<p><strong>No unlocking</strong> – While we love giving people unlockables in games, for this outing, there’s not a lot of surprises in terms of what characters are in the game. <strong>All 56 characters will be unlocked at the start</strong> for immediate play, again great for tournament play where players won’t need to mess with save game data or hacked versions (/shame).</p>
<p><strong>Music Options</strong> – We love MvC2 but the original “jazzy” music has long been criticized even by ardent fans. <strong>Independent music volume controls and support of custom soundtracks on PS3 and 360 we deemed an important feature. Purists will still have what they love and fans of customization are also served.</strong></p>
<p><strong> </strong></p>
<p><object width="400" height="309" data="http://www.onesite.com/resources/flash/tofPlayer.swf" type="application/x-shockwave-flash"><param name="allowScriptAccess" value="always" /><param name="allowNetworking" value="all" /><param name="allowFullScreen" value="true" /><param name="flashvars" value="autoPlay=0&amp;useRating=0&amp;paddedWidth=400&amp;paddedHeight=309&amp;videoWidth=400&amp;videoHeight=224&amp;videoID=712358&amp;loginURL=http://capcom-unity.com/signup&amp;signupURL=http://capcom-unity.com" /><param name="src" value="http://www.onesite.com/resources/flash/tofPlayer.swf" /><param name="allowfullscreen" value="true" /></object></p>
<p>Quelle: <a title="http://www.capcom-unity.com/sven/blog/2009/04/27/wheres_yo_curleh_mustache_yes_mvc2_is_real" href="http://www.capcom-unity.com/sven/blog/2009/04/27/wheres_yo_curleh_mustache_yes_mvc2_is_real" target="_blank">Capcom-Unity.com</a></p>
</blockquote>
]]></content:encoded>
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		</item>
		<item>
		<title>Dragon Ball Kai: Saiyan Invasion</title>
		<link>http://www.konsolism.com/dragon-ball-kai-saiyan-invasion-trailer-2009521</link>
		<comments>http://www.konsolism.com/dragon-ball-kai-saiyan-invasion-trailer-2009521#comments</comments>
		<pubDate>Tue, 28 Apr 2009 08:05:07 +0000</pubDate>
		<dc:creator>cubi</dc:creator>
		
		<category><![CDATA[#konsolen]]></category>

		<category><![CDATA[Konsolism]]></category>

		<category><![CDATA[Nintendo]]></category>

		<category><![CDATA[RPG]]></category>

		<category><![CDATA[Uncategorized]]></category>

		<category><![CDATA[ds]]></category>

		<guid isPermaLink="false">http://www.konsolism.com/?p=521</guid>
		<description><![CDATA[Das Dragonball Z remake »Dragon Ball Kai«, flimmert seit ~1 Monat über japanische TVs und natürlich gibt es das passende Spiel, für den Nintendo DS, dazu.
»Dragon Ball Kai: Saiyan Invasion« wird von Monolith Soft (Baten Kaitos, GameCube) entwickelt und erscheint am 29. April in Japan. Ein US und EU Termin steht noch nicht fest.
Das Spiel ist [...]]]></description>
			<content:encoded><![CDATA[<p>Das <a title="http://en.wikipedia.org/wiki/Dragonball" href="http://en.wikipedia.org/wiki/Dragonball" target="_blank">Dragonball</a> Z remake »Dragon Ball Kai«, flimmert seit ~1 Monat über japanische TVs und natürlich gibt es das passende Spiel, für den <strong>Nintendo DS</strong>, dazu.</p>
<p>»<strong>Dragon Ball Kai: Saiyan Invasion</strong>« wird von Monolith Soft (<a href="http://en.wikipedia.org/wiki/Baten_Kaitos:_Eternal_Wings_and_the_Lost_Ocean" target="_blank">Baten Kaitos</a>, GameCube) entwickelt und erscheint am 29. April in Japan. Ein US und EU Termin steht noch nicht fest.</p>
<p>Das Spiel ist ein klassisches <strong>JRPG</strong> mit viel liebe zum Detail.</p>
<p><object width="480" height="392" data="http://www.gametrailers.com/remote_wrap.php?mid=48527" type="application/x-shockwave-flash"><param name="id" value="gtembed" /><param name="allowScriptAccess" value="sameDomain" /><param name="allowFullScreen" value="true" /><param name="quality" value="high" /><param name="src" value="http://www.gametrailers.com/remote_wrap.php?mid=48527" /><param name="name" value="gtembed" /><param name="align" value="middle" /><param name="allowfullscreen" value="true" /></object></p>
]]></content:encoded>
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		</item>
		<item>
		<title>Microsoft Japan Media Conference</title>
		<link>http://www.konsolism.com/microsoft-japan-media-conference-2009515</link>
		<comments>http://www.konsolism.com/microsoft-japan-media-conference-2009515#comments</comments>
		<pubDate>Tue, 21 Apr 2009 14:12:58 +0000</pubDate>
		<dc:creator>ago</dc:creator>
		
		<category><![CDATA[360]]></category>

		<category><![CDATA[Konsolism]]></category>

		<category><![CDATA[Uncategorized]]></category>

		<category><![CDATA[2D]]></category>

		<category><![CDATA[King of Fighters]]></category>

		<category><![CDATA[SNK/Playmore]]></category>

		<guid isPermaLink="false">http://www.konsolism.com/?p=515</guid>
		<description><![CDATA[Spiele fuer Japan die genannt wurden (die die ich fuer erwähnenswert finde, rest war gears2, bayonetta und co.)
BlazBlue. 25.06.2009
G.Rev&#8217;s Mamoru-kun ha Nowareteshimatta. TBA
Cave&#8217;s Mushihime-sama Futari Ver. 1.5. TBA
King of Fighters XII 2009
Samurai Spirits Shin. Xbox 360 exclusive 2009.
Virtual On Oratiro Tangram. 29.04.2009 1,200 MS Points
Rockman 9. Juni fuer 800 Points (Kam in japan nur fuer [...]]]></description>
			<content:encoded><![CDATA[<p>Spiele fuer Japan die genannt wurden (die die ich fuer erwähnenswert finde, rest war gears2, bayonetta und co.)</p>
<p>BlazBlue. 25.06.2009<br />
G.Rev&#8217;s Mamoru-kun ha Nowareteshimatta. TBA<br />
Cave&#8217;s Mushihime-sama Futari Ver. 1.5. TBA<br />
King of Fighters XII 2009<br />
Samurai Spirits Shin. Xbox 360 exclusive 2009.<br />
Virtual On Oratiro Tangram. 29.04.2009 1,200 MS Points<br />
Rockman 9. Juni fuer 800 Points (Kam in japan nur fuer der/die/das/den Wii raus)<br />
SNK Playmore&#8217;s Garou Mark of the Wolves. mitte 2009.<br />
King of Fighters 2002 Unlimited Match. 2010.<br />
King of Fighters Sky Stage, shmup TBA</p>
<p>bilder der conf von famitsu: http://www.famitsu.com/blog/express/<br />
Mushihime-sama Futari: http://www.famitsu.com/game/news/1223648_1124.html<br />
King of Fighters Sky Stage: http://www.famitsu.com/game/news/1223631_1124.html<br />
Garou: http://www.famitsu.com/game/news/1223634_1124.html</p>
]]></content:encoded>
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		</item>
		<item>
		<title>Red Faction &#8220;AWESOME&#8221; Guerrilla</title>
		<link>http://www.konsolism.com/red-faction-awesome-guerrilla-2009504</link>
		<comments>http://www.konsolism.com/red-faction-awesome-guerrilla-2009504#comments</comments>
		<pubDate>Tue, 21 Apr 2009 02:03:41 +0000</pubDate>
		<dc:creator>cubi</dc:creator>
		
		<category><![CDATA[360]]></category>

		<category><![CDATA[Konsolism]]></category>

		<category><![CDATA[PS3]]></category>

		<guid isPermaLink="false">http://www.konsolism.com/?p=504</guid>
		<description><![CDATA[Giantbombs neues &#8220;Quick Look&#8221; Video ueber Red Faction: Guerrilla is AWESOME!

Das Game of the Awesome Year erscheint im Juni fuer Xbox 360, PlayStation 3 und PC.
]]></description>
			<content:encoded><![CDATA[<p><a title="Giantbomb.com" href="http://www.giantbomb.com" target="_blank">Giantbombs</a> neues &#8220;Quick Look&#8221; Video ueber <a title="http://en.wikipedia.org/wiki/Red_Faction:_Guerrilla" href="http://en.wikipedia.org/wiki/Red_Faction:_Guerrilla" target="_blank">Red Faction: Guerrilla</a> is <strong>AWESOME</strong>!</p>
<p><object width="640" height="360" data="http://www.giantbomb.com/video/video.swf" type="application/x-shockwave-flash"><param name="id" value="gb_player" /><param name="align" value="middle" /><param name="allowScriptAccess" value="sameDomain" /><param name="allowFullScreen" value="true" /><param name="quality" value="high" /><param name="flashvars" value="paramsURI=http%3A//www.giantbomb.com/video/params/447/?w=1" /><param name="bgcolor" value="#000000" /><param name="src" value="http://www.giantbomb.com/video/video.swf" /><param name="name" value="gb_player" /><param name="allowfullscreen" value="true" /></object></p>
<p>Das <em>Game of the <span style="text-decoration: line-through;">Awesome</span> Year </em>erscheint im Juni fuer Xbox 360, PlayStation 3 und PC.</p>
]]></content:encoded>
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		<item>
		<title>Wii Motion Plus Release im Juni</title>
		<link>http://www.konsolism.com/wii-motion-plus-release-im-juni-2009501</link>
		<comments>http://www.konsolism.com/wii-motion-plus-release-im-juni-2009501#comments</comments>
		<pubDate>Wed, 15 Apr 2009 15:05:00 +0000</pubDate>
		<dc:creator>drluv</dc:creator>
		
		<category><![CDATA[Konsolism]]></category>

		<category><![CDATA[Nintendo]]></category>

		<guid isPermaLink="false">http://www.konsolism.com/?p=501</guid>
		<description><![CDATA[&#8230; zumindest in Japan. Während das Hardware Addon für die Wiimote noch im Juni in Japan veröffentlicht wird können Amerika, Europa und Australien im Juli die verbesserte Bewegungserkennung genießen.
Neben dem bereits ausgiebig betrachtetetn WiiSports Resort, werden noch VirtualTennos2009, GrandSlam Tennis und Tiger Woods Golf von den neuen Sensoren profitieren können.
Tiger Woods Golf&#8230; HELL YEAH!
]]></description>
			<content:encoded><![CDATA[<p>&#8230; zumindest in Japan. Während das Hardware Addon für die Wiimote noch im Juni in Japan veröffentlicht wird können Amerika, Europa und Australien im Juli die verbesserte Bewegungserkennung genießen.<span id="more-501"></span></p>
<p>Neben dem bereits ausgiebig betrachtetetn WiiSports Resort, werden noch VirtualTennos2009, GrandSlam Tennis und Tiger Woods Golf von den neuen Sensoren profitieren können.</p>
<p>Tiger Woods Golf&#8230; HELL YEAH!</p>
]]></content:encoded>
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		<item>
		<title>Nintendo DS Light Kindersicherungs dingens</title>
		<link>http://www.konsolism.com/nintendo-ds-light-kindersicherungs-dingens-2009490</link>
		<comments>http://www.konsolism.com/nintendo-ds-light-kindersicherungs-dingens-2009490#comments</comments>
		<pubDate>Wed, 01 Apr 2009 19:20:12 +0000</pubDate>
		<dc:creator>ago</dc:creator>
		
		<category><![CDATA[Konsolism]]></category>

		<category><![CDATA[Uncategorized]]></category>

		<category><![CDATA[lol japan]]></category>

		<category><![CDATA[NDS]]></category>

		<guid isPermaLink="false">http://www.konsolism.com/?p=490</guid>
		<description><![CDATA[Japan mal wieder am innovativ! Bei impress watch gibt es einen Artikel zu einem third party DS Lite addon &#8216;Ding&#8217; was Eltern helfen soll das spiele verhalten von Kindern zu kontrollieren. (Zumindest vermute ich das mal.)
Jedenfalls hat dieses &#8216;Ding&#8217; welches in den GBA slot gesteckt wird einen Timer und eine Kamera und eine lustige rote [...]]]></description>
			<content:encoded><![CDATA[<p>Japan mal wieder am innovativ! Bei <a href="http://game.watch.impress.co.jp/" target="_blank">impress watch </a>gibt es einen Artikel zu einem third party DS Lite addon &#8216;Ding&#8217; was Eltern helfen soll das spiele verhalten von Kindern zu kontrollieren. (Zumindest vermute ich das mal.)<span id="more-490"></span></p>
<p>Jedenfalls hat dieses &#8216;Ding&#8217; welches in den GBA slot gesteckt wird einen Timer und eine Kamera und eine lustige rote Lampe. Wenn nu der kleine kurzsichtige Japanische vorzeige Lümmel sich zu dicht mit seinen dicken Kopf vor dem DS bewegt gibt es eine Warnmeldung und es vibriert und die Lampe leuchtet und all son scheiss. KLASSE! Vibrieren und Leuchten tut das &#8216;Ding&#8217; aber auch wenn sich die eingestellte Timer zeit dem ende nähert. Und dann, Ja dann schaltet das &#8216;Ding&#8217; den DS aus. Und herausnehmen is nich! Das lustige Plastik &#8216;Ding&#8217; wird soweit ich das verstanden habe sogar irgendwie festgeschraubt. Na herzlichen Glückwunsch.</p>
<p><a href="http://s10b.directupload.net/file/d/1751/w5udglgm_jpg.htm" target="_blank"><img src="http://s10b.directupload.net/images/090401/temp/w5udglgm.jpg" border="1" title="Kostenlos Bilder und Fotos hochladen"></a><br />
<a href="http://s11b.directupload.net/file/d/1751/2b659vnv_jpg.htm" target="_blank"><img src="http://s11b.directupload.net/images/090401/temp/2b659vnv.jpg" border="1" title="Kostenlos Bilder und Fotos hochladen"></a></p>
]]></content:encoded>
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		</item>
		<item>
		<title>Mass Effect 2: Videomaterial des Alpha-Builds</title>
		<link>http://www.konsolism.com/mass-effect-2-videomaterial-des-alpha-builds-2009485</link>
		<comments>http://www.konsolism.com/mass-effect-2-videomaterial-des-alpha-builds-2009485#comments</comments>
		<pubDate>Sun, 29 Mar 2009 01:09:45 +0000</pubDate>
		<dc:creator>moDem</dc:creator>
		
		<category><![CDATA[360]]></category>

		<category><![CDATA[Konsolism]]></category>

		<category><![CDATA[RPG]]></category>

		<category><![CDATA[xbox 360]]></category>

		<guid isPermaLink="false">http://www.konsolism.com/?p=485</guid>
		<description><![CDATA[Gamevideos.com hat nun Videomaterial des Alpha-Builds von Mass Effect 2 veröffentlicht. Gezeigt werden eine normale Cutscene sowie eine natürlich noch frühe Version dessen, was einmal der Kampf sein soll. Das von Bioware entwickelte Mass Effect 2 erscheint im Q1 2010 für Xbox 360 und Windows.
Mass Effect 2 &#039;GDC 2009 Cut-Scene&#039; clip
Mass Effect 2 &#039;GDC 2009 [...]]]></description>
			<content:encoded><![CDATA[<p>Gamevideos.com hat nun Videomaterial des Alpha-Builds von Mass Effect 2 veröffentlicht. Gezeigt werden eine normale Cutscene sowie eine natürlich noch frühe Version dessen, was einmal der Kampf sein soll. Das von Bioware entwickelte Mass Effect 2 erscheint im Q1 2010 für Xbox 360 und Windows.</p>
<div style="width:500px; text-align:center"><embed type="application/x-shockwave-flash" width="500" height="319" src="http://gamevideos.1up.com/swf/gamevideos12.swf?embedded=1&amp;fullscreen=1&amp;autoplay=0&amp;src=http://gamevideos.1up.com/do/videoListXML%3Fid%3D24193%26adPlay%3Dtrue" align="middle"></embed><a href="http://gamevideos.1up.com/video/id/24193" target="_blank">Mass Effect 2 &#039;GDC 2009 Cut-Scene&#039; clip</a></div>
<div style="width:500px; text-align:center"><embed type="application/x-shockwave-flash" width="500" height="319" src="http://gamevideos.1up.com/swf/gamevideos12.swf?embedded=1&amp;fullscreen=1&amp;autoplay=0&amp;src=http://gamevideos.1up.com/do/videoListXML%3Fid%3D24194%26adPlay%3Dtrue" align="middle"></embed><a href="http://gamevideos.1up.com/video/id/24194" target="_blank">Mass Effect 2 &#039;GDC 2009 Combat&#039; gameplay clip</a></div>
]]></content:encoded>
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		</item>
		<item>
		<title>Katamari Damacy Tribute für Playstation 3</title>
		<link>http://www.konsolism.com/katamari-damacy-tribute-fur-playstation-3-2009476</link>
		<comments>http://www.konsolism.com/katamari-damacy-tribute-fur-playstation-3-2009476#comments</comments>
		<pubDate>Fri, 27 Mar 2009 16:54:50 +0000</pubDate>
		<dc:creator>ago</dc:creator>
		
		<category><![CDATA[Konsolism]]></category>

		<category><![CDATA[PS3]]></category>

		<category><![CDATA[namco]]></category>

		<guid isPermaLink="false">http://www.konsolism.com/?p=476</guid>
		<description><![CDATA[Namco laesst nicht locker und versorgt lange nach der 360 Version endlich auch die PS3 nutzer mit einem Katamri Spiel. Katamari Damacy Tribute ist aber mehr als nur ein Port vom original.
Quote von IGN:
Tribute retains the basic Katamari Damacy formula, but appears to up the scale of everything. You&#8217;ll find items in far greater numbers [...]]]></description>
			<content:encoded><![CDATA[<p>Namco laesst nicht locker und versorgt lange nach der 360 Version endlich auch die PS3 nutzer mit einem Katamri Spiel. Katamari Damacy Tribute ist aber mehr als nur ein Port vom original.<span id="more-476"></span><br />
Quote von <a href="http://ps3.ign.com/articles/966/966106p1.html" target="_blank">IGN</a>:</p>
<blockquote><p>Tribute retains the basic Katamari Damacy formula, but appears to up the scale of everything. You&#8217;ll find items in far greater numbers sitting around waiting to be picked up and added to your growing katamari clump. The game features over 30 stage goals &#8212; the highest number in series history.</p>
<p>Some of the biggest changes are in the presentation. The game supports full 1080p &#8212; as in 1920&#215;1080.</p>
<p>In addition, the visual design has changed. Or, rather, it can be changed. You can now choose your own visual style, selecting from a variety of styles like &#8220;comic touch,&#8221; &#8220;new touch,&#8221; and &#8220;wood touch.&#8221; The game&#8217;s rendering engine changes accordingly. Those who like the original style can play the old fashioned way too.</p>
<p>Other new elements include a new monochrome stage, where everything except for your katamari is monochrome, and an all new mode of play that&#8217;s still being kept under wraps. The game will also feature some form of PlayStation Network support. Famitsu lists the title as supporting two players, so we&#8217;re hoping for some form of online play.</p></blockquote>
<p>Also ich bin HYPED!</p>
<p>Hier noch der trailer:<br />
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		<title>Disgaea 3 Trophy Patch!</title>
		<link>http://www.konsolism.com/disgaea-3-trophy-patch-2009467</link>
		<comments>http://www.konsolism.com/disgaea-3-trophy-patch-2009467#comments</comments>
		<pubDate>Fri, 27 Mar 2009 16:38:34 +0000</pubDate>
		<dc:creator>ago</dc:creator>
		
		<category><![CDATA[Konsolism]]></category>

		<category><![CDATA[PS3]]></category>

		<category><![CDATA[Uncategorized]]></category>

		<category><![CDATA[Trophies]]></category>

		<guid isPermaLink="false">http://www.konsolism.com/?p=467</guid>
		<description><![CDATA[Disgaea Fans und Trophy Whores können aufatmen und sich schonmal genüsslich die Hand in die Hose stecken, denn Disgaea 3 bekommt einen Trophy Patch! Besitzer der Japanischen Version können ihn schon herunterladen. Besitzer der US Version oder der baldigen erscheinenden Europäischen Version müssen wohl noch ein wenig warten.
Hier mal eine Liste der rund 50 Trophies
Gold
- [...]]]></description>
			<content:encoded><![CDATA[<p>Disgaea Fans und Trophy Whores können aufatmen und sich schonmal genüsslich die Hand in die Hose stecken, denn Disgaea 3 bekommt einen Trophy Patch! Besitzer der Japanischen Version können ihn schon herunterladen. Besitzer der US Version oder der baldigen erscheinenden Europäischen Version müssen wohl noch ein wenig warten.<span id="more-467"></span><br />
Hier mal eine Liste der rund 50 Trophies</p>
<blockquote><p><strong>Gold</strong></p>
<p>- Clear LoC Item World from floor 1 to 100 without exiting.<br />
- During Reverse Pirating, collect all innocents, treasures, and level spheres on the map.<br />
- Deal 10 billion damage.</p>
<p><strong>Silver</strong></p>
<p>- Find the Trophy Room in 90+ Item World.<br />
- Defeat Prinny Pirates.<br />
- Defeat Diez Gents Pirates.<br />
- Defeat Ball Pirates.<br />
- During Reverse Pirating, collect all innocents.</p>
<p><strong>Bronze</strong></p>
<p>- Clear Item World from floor 1 to 100 without exiting.<br />
- There are 21 bronze trophies for defeating each pirate.<br />
- In Item World&#8217;s Tower room, speak with the Cat at the top.<br />
- During Reverse Pirating, collect all treasures.<br />
- Deal 100 million damage.<br />
- Deal 1 million damage.<br />
- Perform 9 counters in a row.<br />
- Achieve 5 color chains with geopanels.<br />
- Play for a 10 hours session.<br />
- Defeat an unit in battle with a 10-hit combo.<br />
- Perform 100 jumps.<br />
- Defeat an unit in battle with a 10-unit tower attack.<br />
- Find Akutare/Axel in the Item World.<br />
- Pass a homeroom proposal by force.<br />
- Achieve 255 turn stationary bonus.<br />
- Capture an enemy.<br />
- Perform 5 magichanges in battle.</p></blockquote>
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